There are lots of ways to play as an Assassin in Skyrim Special Edition. You can concentrate on just one weapon, like a dagger or bow. You can use Illusion spells to hide yourself and Restoration for healing, or write off magic altogether. Good guy vs. bad guy.
..you get the idea.
Feb 26, 2012 This mod is not opted-in to receive Donation Points. Version 0.20a - Arcane Assassin is found in its expanded version of Sneak Tree. New spell called Divine Misery (Consecration) - Fixed some spelling errors. Shadow Step has a 5 Second cooldown, and a 1 Minute timer before it resets.
But let's forget about roleplaying for a minute. Let's say you want to create the most powerful assassin possible.
This is how you do it.
To be honest, race isn't a major factor. Wood Elves get a starting bonus to Archery, and Khajits get a starting bonus to Sneak. But since every race can max out every skill, it all evens out at the end.
If you don't necessarily care about the starting stats, I have two recommendations for how you should choose your race:
The point is -- race isn't too important. Pick one you like, and move on!
This is a must.
While it is more satisfying to sneak up behind a baddy and slit their throat, that isn't always an option.
Here are a few reasons why you need to invest in Archery:
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So, yeah -- don't ignore Archery!
Let me be clear -- you won't be investing many perk points here. Armsman is great, but that's the only perk you need to invest in.
The reason you don't need to invest in anything else is that you're an assassin. Assassins don't do well in melee combat. They can hold their own, but their expertise is taking out enemies without getting noticed.
Armsman is critical because it adds so much damage to your sneak attacks. Even if you only take 2 points in it, that's increasing your damage by 40%. Multiplied by a factor of 15 (from the Sneak tree) adds up.
First off -- you should use Illusion because it's the most fun tree of magic in the game.
But secondly, it's basically built for assassins.
Here's why:
Illusion is also very easy to level up, as Muffle tends to give you more experience towards it than it probably should.
Do you have to use Illusion? Like everything else in this guide -- of course not. But why wouldn't you? It's utility is unmatched, making you a much more capable taker of life.
To inflict maximum damage, you need the best weapons available. Even though you can obtain Daedric weapons with a Sigil Stone, the easiest (and most logical) method is to build up your Blacksmithing skills.
For one thing, this allows you to improve your daggers and bows much better. More damage means yet MORE damage from your sneak damage multipliers, which equals profit.
Secondly, it helps you stay ahead of the game as you encounter more difficult enemies. It's not easy to get your hands on a Glass or Daedric dagger early game. But if you can make something more in the mid-range, like an Orcish dagger and bow, that helps.
Plus, you'll be glad to have that extra damage when you go up against something you can't sneak attack, like a dragon that's already spotted you.
I'll be honest -- Alchemy was never my favorite skill tree.
But it's very useful.
In the quest of making the ultimate assassin, having a few poisons attached to your hip will be very handy.
If you don't want to invest in this tree, you can always buy poisons. The problem is that it's always a gamble whether or not the shopkeeper will have what you're looking for. Nevermind the fact that you can make stronger stuff than is available in stores.
Skyrim safety regulations or something.
Plus -- they aren't cheap!
I love dragon shouts. I think they're one of the best aspects of the game.
Anyways, some fit with the assassin gameplay more than others. Here are a few I'd recommend:
Need more? A few great defensive ones are Ice Form, Unrelenting Force, Whirlwind Sprint or Become Ethereal. Personally I think the 3 I highlighted fit an assassin character the best, though.
When you're snooping around caves, dungeons, etc. you don't really want any kind of follower. They're too loud and dumb.
But it's not a bad idea to travel with one. When you get caught out in the open, you might appreciate the help that a strong follower can provide. A beefy warrior follower such as Mjoll or Farkus is best.
Why? Mainly because they'll charge into combat, letting you decide what you want to do. If it's a fight you can't win, you can run! If it's something you and your follower can handle, whip out your bow or Illusion spells and have at it.
The problem with archers and mages is they'll also want to hang back, essentially expecting you to tank for them.
Not good.
You probably could've guessed that Light Armor is the way to go. It provides some defense, while also helping you stay stealthy.
The thing is -- which one should you go with?
If you're partial to one of the kinds you can craft (such as Glass or Elven,) that's fine. Go for it!
But if you want to look the part of an assassin, it really comes down to either Dark Brotherhood or Nightingale armor. The Dark Brotherhood helps you do more damage, which is what you're looking for.
The Nightingale set is more catered towards thieves, but is the coolest looking armor in the game. If you're going for Skyrim's version of Fashion Souls (a.k.a. Dark Souls) this is the best one for you.
You can probably guess how to play an assassin, but I wanted to break it down quickly here.
You don't have to roleplay (such as taking lots of contracts from the Dark Brotherhood) but you can if you want!
One of the most fun ways to play Skyrim Special Edition is with an assassin build. They aren't as strong in direct combat as other builds, but it is probably the most overpowered build in the game.
Good luck and have fun in Tamriel!
There are lots of ways to play as an Assassin in Skyrim Special Edition. You can concentrate on just one weapon, like a dagger or bow. You can use Illusion spells to hide yourself and Restoration for healing, or write off magic altogether. Good guy vs. bad guy.
..you get the idea.
But let's forget about roleplaying for a minute. Let's say you want to create the most powerful assassin possible.
This is how you do it.
To be honest, race isn't a major factor. Wood Elves get a starting bonus to Archery, and Khajits get a starting bonus to Sneak. But since every race can max out every skill, it all evens out at the end.
If you don't necessarily care about the starting stats, I have two recommendations for how you should choose your race:
The point is -- race isn't too important. Pick one you like, and move on!
This is a must.
While it is more satisfying to sneak up behind a baddy and slit their throat, that isn't always an option.
Here are a few reasons why you need to invest in Archery:
So, yeah -- don't ignore Archery!
Let me be clear -- you won't be investing many perk points here. Armsman is great, but that's the only perk you need to invest in.
The reason you don't need to invest in anything else is that you're an assassin. Assassins don't do well in melee combat. They can hold their own, but their expertise is taking out enemies without getting noticed.
Armsman is critical because it adds so much damage to your sneak attacks. Even if you only take 2 points in it, that's increasing your damage by 40%. Multiplied by a factor of 15 (from the Sneak tree) adds up.
First off -- you should use Illusion because it's the most fun tree of magic in the game.
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But secondly, it's basically built for assassins.
Here's why:
Illusion is also very easy to level up, as Muffle tends to give you more experience towards it than it probably should.
Do you have to use Illusion? Like everything else in this guide -- of course not. But why wouldn't you? It's utility is unmatched, making you a much more capable taker of life.
To inflict maximum damage, you need the best weapons available. Even though you can obtain Daedric weapons with a Sigil Stone, the easiest (and most logical) method is to build up your Blacksmithing skills.
For one thing, this allows you to improve your daggers and bows much better. More damage means yet MORE damage from your sneak damage multipliers, which equals profit.
Secondly, it helps you stay ahead of the game as you encounter more difficult enemies. It's not easy to get your hands on a Glass or Daedric dagger early game. But if you can make something more in the mid-range, like an Orcish dagger and bow, that helps.
Plus, you'll be glad to have that extra damage when you go up against something you can't sneak attack, like a dragon that's already spotted you.
I'll be honest -- Alchemy was never my favorite skill tree.
But it's very useful.
In the quest of making the ultimate assassin, having a few poisons attached to your hip will be very handy.
If you don't want to invest in this tree, you can always buy poisons. The problem is that it's always a gamble whether or not the shopkeeper will have what you're looking for. Nevermind the fact that you can make stronger stuff than is available in stores.
Skyrim safety regulations or something.
Plus -- they aren't cheap!
I love dragon shouts. I think they're one of the best aspects of the game.
Anyways, some fit with the assassin gameplay more than others. Here are a few I'd recommend:
Need more? A few great defensive ones are Ice Form, Unrelenting Force, Whirlwind Sprint or Become Ethereal. Personally I think the 3 I highlighted fit an assassin character the best, though.
When you're snooping around caves, dungeons, etc. you don't really want any kind of follower. They're too loud and dumb.
But it's not a bad idea to travel with one. When you get caught out in the open, you might appreciate the help that a strong follower can provide. A beefy warrior follower such as Mjoll or Farkus is best.
Why? Mainly because they'll charge into combat, letting you decide what you want to do. If it's a fight you can't win, you can run! If it's something you and your follower can handle, whip out your bow or Illusion spells and have at it.
The problem with archers and mages is they'll also want to hang back, essentially expecting you to tank for them.
Not good.
You probably could've guessed that Light Armor is the way to go. It provides some defense, while also helping you stay stealthy.
The thing is -- which one should you go with?
If you're partial to one of the kinds you can craft (such as Glass or Elven,) that's fine. Go for it!
But if you want to look the part of an assassin, it really comes down to either Dark Brotherhood or Nightingale armor. The Dark Brotherhood helps you do more damage, which is what you're looking for.
The Nightingale set is more catered towards thieves, but is the coolest looking armor in the game. If you're going for Skyrim's version of Fashion Souls (a.k.a. Dark Souls) this is the best one for you.
You can probably guess how to play an assassin, but I wanted to break it down quickly here.
You don't have to roleplay (such as taking lots of contracts from the Dark Brotherhood) but you can if you want!
One of the most fun ways to play Skyrim Special Edition is with an assassin build. They aren't as strong in direct combat as other builds, but it is probably the most overpowered build in the game.
Good luck and have fun in Tamriel!