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Ck2 Agot Dragon Egg Hatching

вторник 10 марта admin 19
[sub-mod] Colonizable Valyria RevisedJun 15, 2019 19:18:45 GMTLucian Blackmon, brianboruma, and 2 more like this
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Post by erbkaiser on Jun 15, 2019 19:18:45 GMT

2.1 update for More Bloodlines version, thx rein25 : www.dropbox.com/s/x4asr3m727naz7x/Colonizable%20Valyria%20Revised%20-%20MB.zip?dl=1

Compatible with AGOT version 1.9.1 or 2.0

We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. Main game kuis milioner bahasa indonesia. OK, I Understand. – Added a Dragon Pit building, which increases the chance of taming/hatching dragons. – Fixed the Mormonts being LP of the North in Aegon’s Conquest. – Fixed cracklaw point/dragonstone sometimes being the crownlands in Seven Kingdoms. – Made the Tyrells Lords of Manderford before the conquest.

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This mod will turn the Valyrian lands into ruins that you can colonize. It splits up the land in two kingdoms and several provinces, most of which can be colonized. The terrain of Valyria has also been made green.
The kingdom of Valyria is an island nation: there is no land route to Essos. The Lands of the Long Summer are still connected to Essos.
Special events:
  • the Smoking Sea effects (silly events) now also apply to the two straits surrounding Valyria
  • you have a small chance to find a Dragon Egg
  • you may get greyscale
  • you may find old treasures
  • you may encounter a Firewyrm
  • More coming

2.0 Changes
  • No more Mantarys effect (deformed courtiers)
  • Restored pathing to Lands of the Long Summer from Essos
  • Improved terrain and province layout - no more glowing red doom, instead volcanoes
  • Returned to 40+ provinces total for a more dynamic duchy/kingdom layout
  • Dynamically restored holy sites for the Valyrian religions
  • Renumbered the new sea, river, lake provinces on the unused spots in vanilla, since AGOT 2.0 still doesn't use them either -- this should make it easier to keep compatible with other map mods

  • Far fewer provinces: the old version had 43 provinces, this one has 20
  • Added some holding slots to provinces (based on removed province names)
  • Revised duchy setup
  • No more unusable provinces in the sea, except for one island
  • Blocked some sea traffic through the straits
  • Mantarys effect was removed, I will replace this in the future with something more lore consistent

Download for AGOT 2.0

Dropbox: www.dropbox.com/s/32eelt9hbmsoe87/AGOT%202.0%20Colonizable%20Valyria.zip?dl=1

Click on the DOWNLOAD button on the top right to download, then unzip in your DocumentsParadox InteractiveCrusader Kings IImod

Download for AGOT 1.9.1

Dropbox: www.dropbox.com/s/el5zv7p5wh7jalf/AGOT%20Colonizable%20Valyria%20Revised.zip?dl=1

Click on the DOWNLOAD button on the top right to download, then unzip in your DocumentsParadox InteractiveCrusader Kings IImod


Addon

The download includes a basic trade route for Valyria, if you want a more improved one download the compatible variant of my Trade Routes mod: Trade Routes Revised.


Album: imgur.com/a/dIMllEy



Album: imgur.com/a/TWryYaf

Compatibility:
Not compatible with any other mod that changes the map or landed titles. IS compatible with Century of Blood!
The map has not changed from the old version except for the provinces, so any terrain etc. mod that was already compatible will still be.
More Bloodlines compatible version (2.0 only): www.dropbox.com/s/s9z77nz7rlzuns4/AGOT%20Colonizable%20Valyria%20Revised%20-%20MB.zip?dl=1
Enable both More Bloodlines and this variant of the mod.

Holdings+ compatible version (1.9.1. only): www.dropbox.com/s/intgva89pdxgi8j/AGOT%20Colonizable%20Valyria%20Revised%20-%20%20Holdings%2B.zip?dl=0
Enable both Holdings+ and this variant of the mod.

All credit to the AGOT team for the official sub mods, especially the Valyrian Freehold.